SkSL Shaders
6b0f264
iResolution
iTime
iMouse
iImage
Controls
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Shader Inputs
uniform float3 iResolution; // Viewport resolution (pixels) uniform float iTime; // Shader playback time (s) uniform float4 iMouse; // Mouse drag pos=.xy Click pos=.zw (pixels) uniform float3 iImageResolution; // iImage1 resolution (pixels) uniform shader iImage1; // An input image.
iImage1
Change the URL used for the source image.
Use
Or upload an image to
temporarily
try as a source for the shader. Uploaded images are not saved.
x
1
Errors
fps
Run
Save
Debug
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